Normally I play WoW at lunch. An hour is just enough time to run around killing baddies for the loot they drop (mostly materials for crafting), or to do a daily quest or five for some quick gold. But recently my lunchtime play has shifted to another game, equally as addictive: The SPORE Creature Creator.
Ever since I got my hands on this thing I've become obsessed. The first couple creatures I made were unique creations, but lately I've been seeing how close I can come to some of those characters I know and love. Here's my first stab at characters in the gaming world: a murloc from WoW. I'm thinking moogle next, but we'll see when noon rolls around.
Comments
nice murloc the only thing that is weird about it is the size of the babys eyes lol. btw FIRST
If there is one thing I've discovered thanks to the release of the Spore Character creator, it is that most people in the world given unlimited creating potential will spend an hour on making their imaginations come to life, and then promptly descend into bringing Pokemon and Video Game characters to life. Although, shockingly, there has been a merciful lack of sentient genitalia wandering around.
"Descend" is a misleading term, Imp. It is far easier to create something from your own imagination then something that has an established image in culture, because there is no way for anyone to challenge your competence on something that is entirely fabricated. Generally speaking, the people who are using the Creature Creator to recreate popularly known monsters are doing so for the challenge of how accurate they can make the little beasties.
Suppose I create a creature with four arms and a large central eye that hops around on one foot. People will find it interesting, perhaps remark on how nifty it is or how slow its going to get around with all that hopping, and then go on. But if I then use my time to create a replica of Nibbler from Futurama (which I have seen and looks really good, btw) then people have a frame of reference to approach the creature from, and thus the creator has more of a challenge in getting the likeness as near as possible. That, to me at least, is a far more interesting use for what is essential a character generator currently sans game.
While I personally prefer using the Spore Creature Creator to build some truly horrific monsters from the deepest recesses of my admittedly twisted imagination, I have some respect for the truly skilled creature copies out in the ether. Like, for instance, that super-accurate Master Chief, which came completely out of left field for me but looks just like the guy.
Ultimately, the challenge in creating a copy of a pre-existing creature is how you can strong-arm a system built for something and use it to create something else made under a different system. It's not pure creativity like, for instance, my six-winged three-mawed nightmare from beyond the universe (which I probably cribbed from something), but it's certainly talent, IMO.
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